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The scepter of a wizard with Demigod-like powers. Adds 10 All Attributes, 200 HP, 150 MP and improves your ultimate.
Forged in the depths of the river Styx, this hellish mail provides +10 armor, +5 armor aura, -5 armor aura, 40% increased attack speed and +15% attack speed aura.
The user becomes a powerful killing machine. Gives 150% enhanced mana regeneration, 6 hit points regenerated per second, +65 Damage, and 35% Cleaving Attack.
A powerful rod imbued with the strength of giants. Adds +10 Strength, +24 damage, and the Avatar ability, which lasts 9 seconds.
Invented by the Burning Legion, this razor-sharp coat of mail increases attack damage by 22, armor by 5 and intelligence by 10 when worn. When activated, any damage you take will be returned to enemy units. Lasts 5 seconds
The last of the blood artifacts forged by the powerful Hemomancer Erythros centuries ago. Grants +450 hp, +400 mana, +150% mana regen, +6 hp/sec regen. You gain 1.5 hp/mp extra regen per second for each charge. When you die this restores 450hp/400mana to nearby allies. You respawn faster and lose less gold (better if you have charges). While dead you gain XP and vision in that area.
When Blizzard made Buriza in .08 it was good. Then they decided it wasn't good enough. So in .09 they IMPROVED it. Gives +75 damage and a 20% Critical Strike for 2.2x damage.
The legendary Lothar's blade that was dropped during the Second War. Grants +38 damage, +10 Attack Speed, and a 9 second Wind Walk (Grants invisibility with 125 backstab damage and +20% movement speed).
A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning when attacking. Gives +24 damage, +15 attack speed and a 20% chance to release a 150 damage Chain Lightning.
A funky looking axe that grants +26 Agility, +10 Strength, +10 Intelligence, +15 Attack Speed, +10% Movement Speed and allows you to create 2 illusions of yourself that deal 33% damage and receive 350% damage.
This Mask looks so strange that it drives you insane. Grants 17% life steal and allows you to go Berserk. The Berserk state adds 75% attack speed and 15% movement speed, but you take 20% extra damage dealt at the end of the duration based on the damage you took.
A powerful staff used by a martial arts master. Grants +80 damage, 15% increased attack speed, True Strike (causes your attacks to never miss) and a 35% chance to deal 100 bonus damage on every attack stopping channeling spells.
A gem that grants heart to the bearer. Gives 125% enhanced mana regeneration, 5 hit point regeneration per second , and +10 damage.
A divine weapon that gives +60 damage and a bright burning effect that damages nearby units for 40 damage a second.
A powerful artifact created for the wizard Aghanim. Gives 5 HP regeneration per second, 200% increased mana regeneration, +40 damage, and the ability to instantly refresh all ability cooldowns.
Sange and Yasha, when attuned by the moonlight of Tir'nogth and used together, become a very powerful combination. Gives +16 Agility, +16 Strength, +15 Attack Speed, 15% chance on hit to maim the target, +12 damage, and +12% movement speed. Movement bonus does not stack with Yasha.
Powerful weapon said to have been wielded by Drak'thul himself, the Satanic gives 25% life steal, +25 Strength, +20 Damage, +5 armor, and Unholy Rage (150% lifesteal for 3.5 second
Said to have belonged to a goddess, this magical piece of armor was forged by divine wisps in the deeps of Winterspring and even today it retains much of its former power. Grants +15 Armor, +30 Intelligence and a -25% AS aura. Upon activation, emits a frigid blast, slowing enemy movement speeds by 40% for 4 seconds and dealing 200 damage.
An eerie mask that is haunted with the malice of a fallen vampire. Grants a +16% Lifesteal Aura (melee), +0.80 Brilliance Aura, a +5 Devotion Aura, and +15% damage Aura.
A wicked weapon, used in torturing political criminals. It hungers for blood. Adds +60 damage and reduces the armor of enemies you attack by 6.
The Butterfly is a blade that was magically created for use in the War of the Magi, but never used. Only recently recovered from the Avalan vault, it grants its bearer +30 Agility, +30 damage, +30% increased attack speed, and 30% Evasion.
Preserved heart of an extinct monster. Bolsters the bearer's fortitude. Adds 35 strength, 300 hit points, and regenerates 1% hit points per second.
Preserved through unknown magical means, the Hand of Midas still retains much of its original potency. Grants +30% increased attack speed, and the ability to instantly turn creeps into gold.
Guinsoo's flaming staff that he uses to turn people into sheep on a whim. Grants +35 Intelligence, +10 Agility, +10 Strength, +200% enhanced mana regeneration, and the ability to turn units into sheep for 3.5 seconds.
Extremely rare artifact, guarded by the azure dragons of Northrend. Adds 25 to all stats, 200 life, 150 mana and grants Frost Attack.
Divine Rapier Showing version: 6_60b The Divine Rapier was granted by God himself to the rebels in the War of the Magi. Grants +250 damage, but drops if the user dies. Drops upon death
A lesser scepter that has been duplicated time and time again. Gives +20 Intelligence, +9 damage, +3 to all stats, and a 800 damage Energy Burst.
A powerful weapon, used to bash skulls in. Adds 30 damage, +6 Strength, and has a 25% (10% for ranged) chance to Bash for 25 damage and stunning for 1.4 seconds. Has a 2 second cooldown.