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One of the five races of the Alliance.
One of the five races of the Alliance.
One of the five races of the Alliance.
One of the five races of the Alliance.
One of the five races of the Alliance.
One of the five races of the Horde.
One of the five races of the Horde.
One of the five races of the Horde.
One of the five races of the Horde.
One of the five races of the Horde.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
One of many professions.
They are a robed class that excels at plaguing their enemies with disease or curses, hurling bolts of fire or shadow energy across the battlefield, and summoning demons to aid them in combat.
They are masters of the elements, using spells and totems that heal or enhance their allies in battle while unleashing the fury of the elements upon their foes. Shamans can wear medium armor, and even wield massive two-handed weapons in combat.
They are masters of stealth and assassination, passing by enemies unseen and striking from the shadows, then escaping from combat in the blink of an eye. Rogues can also craft poisons that damage or cripple their enemies, reducing their effectiveness in battle.
While they have a variety of protective and enhancement spells to bolster their allies, priests can also wreak terrible vengeance on their enemies, using the powers of shadow or holy light to destroy them.
Wearing heavy armor, they can withstand terrible blows in battle while healing their wounded allies and resurrecting the slain. In combat, they can wield massive two-handed weapons, stun their foes, destroy undead and demons, and judge their enemies with holy vengeance.
A robed class that excels at dealing massive damage from afar, casting elemental bolts at a single target, or raining destruction down upon their enemies in a wide area of effect. Mages can also summon food or drink to restore their friends health and mana, and even travel across the world in an instant by opening arcane portals to distant lands.
Skilled survivalists, they can track enemies or lay traps to damage and entrap their foes. Hunters also possess a primal connection to the beasts of Azeroth, capable of taming and training them to keep as loyal guardians.
Powerful healers, capable of curing poisons and raising fallen comrades in battle. Druids are also masters of the wild, able to shapeshift into a great bear, cat, or even sea lion, gaining their powers in combat or travel.
Once servants of the Lich King, now begin their new calling as experienced, formidable adversaries, heavily armed and armored and possessing an arsenal of deadly and forbidden magic.
Flight form for the horde druids.
Flight form for horde druids.
Swift flight form for alliance druids.
Flight form for alliance druids.
They have a wide variety of attacks that do everything from cripple their enemies, to dealing massive amounts of damage in a single retaliatory blow, and enhancing their allies' fighting ability with battle shouts.